Thursday, October 21, 2010

Primitives + Modeling + Materials and Surfacing



Here is the end result of my primitives that were extruded and duplicated that turned into a model. I then added color to it.

I went on trying different materials and nothing really took. I could find some textures, but for a spaceship I kind of wanted that metallic feel... although it turned into some 1970's children's book metallic feel.

Modo is a great program that seems to have a lot of potential as far as modeling and texturing is concerned, but apparently they still haven't implemented a strong animation portion. I guess I kind of figured Maya was like that. I know Blender isn't. Actually I think Blender may be worse.

I might show up to office hours this Thursday as well for some texturing suggestions if they aren't gone over in class... but I did pick up that project which is due next Friday, so we'll see!